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Placement Box not clear
Forum: Bugs & Compatibility Issues
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Builder's hut
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15.01.2019, 07:46
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Desert Library
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"evil" towns
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12.01.2019, 22:38
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Conquest Colonies
Forum: Fan Run Servers
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12.01.2019, 21:07
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Having trouble creating s...
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Pirate armor
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MineColonies ResourcePack
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10.01.2019, 19:47
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Minecolonies Medieval Sty...
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09.01.2019, 01:21
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Miner Shaft/Nodes Issue
Forum: Bugs & Compatibility Issues
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07.01.2019, 20:00
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Big Grin Resourcepack
Posted by: SaytoROG - 15.11.2018, 00:39 - Forum: International Support - No Replies

Hay Guys 
I want too create a Resourcepack for Minecolonies 
but i have hard Problems for Making Costume skins for the Collonist 
I used skinedit where i can put models form Mops to  fell free to making a coustum design 
is ther a way to get the model .xml where i can use for the skinedit programm?

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  Derpy Builder
Posted by: PinkyShy - 14.11.2018, 00:53 - Forum: Bugs & Compatibility Issues - No Replies

So I have two builders in my town. One is an amazing, hard working dude. The other building, the person just stands there. Regardless of what's in the build queue and they are actually qued to build something.

What I've tried:
-Firing and Rehiring
-Firing and Hiring someone else (multiple times)
-Death penalty for lollygagging. (killed the builder)
-Reset builder (multiple times)

Anyone know how to get my builder to actually do work?

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  Bugs and stuff
Posted by: RonNichols - 13.11.2018, 04:18 - Forum: Bugs & Compatibility Issues - No Replies

First off thank you for this awesome mod!  I first found Mine Colonies through the Yogscast Yogbox modpack way back when.  And now I'm enjoying it with modern minecraft.  A few questions and maybe a few bugs.

1) The builder will ask for things in the builder hut chest and sometimes will come back to the builder hut and request items he already has in his inventory as well.  Simply choosing to cancel his item request fixes it and he goes back to work but its annoying.

2) Speaking of the builder he no longer will take items he needs from supply chests and you must hand feed him everything which is annoying.

3) The teach recipe function needs to be 3 x 3 so we can show the builder how to make stairs and slabs and such.

4) The chicken herder lady just stands in her house and does nothing.  She doesnt request anything either.  I threw eggs in the chicken pen until I had some baby chicks in there but now I am unsure what to do. 

5) In the past the female colonists would wander around killing animals and collecting meat and flowers and stuff.  They no longer do this and also hardly any females spawned in my colony with the males.  It used to be matching pairs didn't it? male/female pairs I mean.

Thanks and have a great day!

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  Upgrade Restaurant, unknow ressource needed [Wanted ! Alice Kyteler wich]
Posted by: Ahima - 12.11.2018, 03:14 - Forum: Bugs & Compatibility Issues - No Replies

Hi, i play minecraft 12.2 and minecolonies-1.12.2-0.10.27-RELEASE-universal.

I try to upgrad my restaurant Medieval OAK from lvl 3 to lvl 4.
I have complet almost the required ressources list.
It remains one unknow item named [Wanted ! Alice Kyteler wich]
Just enough item don't know this item so i don't know who to craft it.

I just know Alice Kyteler was a real woomen who's accused and convicted for witchcraft in 1324.

I have looking for ALice Kyteler in my colonie but no citizen is called like that.

I tried to restart the upgrade but it did not change anything.


What am I supposed to do ??

Thanks !

   

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  Custom barracks
Posted by: dizuki - 26.10.2018, 09:50 - Forum: General Discussion - No Replies

Hey i've been working on a few custom buildings of my own and i'm trying to figure out how the barracks works. I know that the towers are seperate buildings built where there are placeholders. But is there a set placement of those towers or do you scan in the main barracks building with the barracktower blocks in their spot to tell it where to build. I've been trying to figure it out, some help would be appreciated.

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  Pirate ship decoration
Posted by: OddRobbia02 - 24.10.2018, 19:16 - Forum: Player Made Buildings - No Replies

here is the pirate ship and the images images from mceditor

Download

[Image: oknJWgd.png] [Image: QU8O1OU.png] [Image: d39uspy.png][Image: LVi3m5E.png][Image: si0Y3wL.png]  [Image: qb0dKio.png][Image: lzbmIA8.png][Image: qrQJE6C.png][Image: a5EiEhH.png][Image: SJp19QS.png]

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Question Racks Recipe for TownHall
Posted by: WolfmanDave - 13.10.2018, 18:25 - Forum: General Discussion - Replies (1)

I have tried to find the recipe for the Rack my builder is requesting and I can not find them any ware. I am at a stand still.
any help would be appreciated.


figured it out created a new world in cheat mod and gave my self the recipe
8 Wood planks + one Iron Bars.

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  Can't spawn Supply Camp
Posted by: UphillSky - 07.10.2018, 04:37 - Forum: Bugs & Compatibility Issues - No Replies

When I use it by right-click or Builder's Wand, the only option available is the Decorations tab, which does not contain the camp in question.
   

This is also true for the ship supply, which is what I tried originally. I'm at somewhat of a loss as to what to do now.

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  How to change the size of the colony? Bug?
Posted by: Notaro - 06.10.2018, 18:03 - Forum: General Discussion - Replies (5)

I have started playing this mod as part of the "World of Dragons" modpack through the twitch launcher. Its not a great modpack tbh but it has this mod in and some RPG stuff which is what I wanted to play.
The version of mincolonies in the pack seems to be "minecolonies-1.12.2-0.9.137- ALPHA-universal.jar"

I very carefully placed my town hall so that I had a big area in which to place my town, well within what the wiki claims to be an area of "180 blocks in every direction will be your protected Town area". Now I am trying to place a building about 100 blocks from my town hall but get the message "You need to be closer to your town hall".

This map shows the chunks and locations:
https://ibb.co/n35KjK

The wiki also claims that I can "configure your own Town area radius in the minecolonies.cfg file inside the "../minecraft/config/" folder".  In my config folder I found this:

        # Colony size (radius) - deprecated, don't use
        I:workingRangeTownHall=200

        # Colony size (radius in chunks around central colony chunk)
        I:workingRangeTownHallChunks=16

I think where I am trying to place the building is well within that 200 block/16 chunk range. I tried doubling both numbers and saving over the .cfg file but still could not place the farm building. Have I misunderstood something?


I found this similar issue on github, but it is closed and I don't understand what the solution was. It seems they deleted the colony?
https://github.com/ldtteam/minecolonies/issues/2249

I cannot be the first person to have encountered this. If anyone has managed to resolve this issue please let me know.

-Notaro

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  Joyous return!
Posted by: oilooc - 06.10.2018, 15:38 - Forum: General Discussion - No Replies

After about 2 years of not being able to play any Minecraft I'm glad to say I'm finally back!

And glad to see this mod is still up and running

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