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Latest Threads
Placement Box not clear
Forum: Bugs & Compatibility Issues
Last Post: Arf_The_Craft
Yesterday, 14:48
» Replies: 0
» Views: 23
Builder's hut
Forum: General Discussion
Last Post: PoroUsedSnax
15.01.2019, 07:46
» Replies: 3
» Views: 280
Desert Library
Forum: Player Made Buildings
Last Post: ganthor
15.01.2019, 00:55
» Replies: 2
» Views: 142
"evil" towns
Forum: Content / Design Suggestions
Last Post: shartoga
12.01.2019, 22:38
» Replies: 0
» Views: 69
Conquest Colonies
Forum: Fan Run Servers
Last Post: Dranemra
12.01.2019, 21:07
» Replies: 0
» Views: 40
Having trouble creating s...
Forum: General Discussion
Last Post: spiritofcat
11.01.2019, 13:11
» Replies: 0
» Views: 33
Pirate armor
Forum: General Discussion
Last Post: Morbrakai
11.01.2019, 02:19
» Replies: 0
» Views: 31
MineColonies ResourcePack
Forum: Showcase
Last Post: Raycoms
10.01.2019, 19:47
» Replies: 8
» Views: 2.467
Minecolonies Medieval Sty...
Forum: Player Made Buildings
Last Post: Sagey
09.01.2019, 01:21
» Replies: 45
» Views: 16.260
Miner Shaft/Nodes Issue
Forum: Bugs & Compatibility Issues
Last Post: PoroUsedSnax
07.01.2019, 20:00
» Replies: 1
» Views: 111

  Placement Box not clear
Posted by: Arf_The_Craft - Yesterday, 14:48 - Forum: Bugs & Compatibility Issues - No Replies

I am having trouble seeing the placement box in the world. I run additional Mods that affect the graphics (Optifine being the most obvious) and the ChromaHills 128x texturepack which make the game beautiful visually, but it appears to mess with the visibility of the alignment box. Sometimes the box is not visible at all, and other times it is only just visible (I have to move around to see it).

Is there any way of making the placement box 'thicker' or semi solid, or other adjustment setting that can be made?

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  Desert Library
Posted by: ganthor - 13.01.2019, 00:28 - Forum: Player Made Buildings - Replies (2)

Since we have a desert colony and a bunch of very low stats citizens, we ask the builder to start a Library project. He didnt have Library planes so start working in a design in his house. No one saw him for 4 days, but finally he meet the major, review the design and the construction was aproved.

the library:

[Image: HUGckk3.gif]

Download: https://drive.google.com/file/d/1V4calko...sp=sharing

Tried to keep the style used in the Sandstone townhall. If you find the design a bit extrange for a library maybe is because i take inspiration from a building that was intended to be an Inn, so credits for the creator:

Desert Inn

As now, the library is upgrading from lvl 2 to 3, no problems so far. When is finished i will upload some screenshots

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  "evil" towns
Posted by: shartoga - 12.01.2019, 22:38 - Forum: Content / Design Suggestions - No Replies

I was playing and found myself thinking "Hey it'd be cool if I could build a lich's kingdom instead of a human one" and I'm not the best of builders, but nothing was available in the schematics section that fit the bill either. Then I thought "Hey it'd be even cooler if there was an alternate town option which changed the human workers to monsters (e.g. orcs, goblins, undead, etc.) and was attacked by, instead of barbarians, heros and soldiers.

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  Conquest Colonies
Posted by: Dranemra - 12.01.2019, 21:07 - Forum: Fan Run Servers - No Replies

I've made this fun little pack and expanded on the existing Official Minecolonies Pack. I've added Conquest Reforged and a few other mods for furniture and convenience. This pack is still changing as we find other mods to test, remove mods we no longer use, or find ones that conflict with each other and break the game. 

It can be found on Twitch as Conquest Colonies
We also run a server, please reach out via Discord for the IP address, as I keep the host whitelisted.

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  Having trouble creating schematics [SOLVED]
Posted by: spiritofcat - 11.01.2019, 13:11 - Forum: General Discussion - No Replies

I'm using minecolonies-1.12.2-0.10.109-RELEASE-universal
I'm trying to create some new Hut schematics for a style I'm calling Minimal.
I've been reading here: https://wiki.minecolonies.com/source/tut...ustom-huts
I've managed to build the and scan the shapes I want for the Builder's Hut and the Citizen's Hut, complete with the appropriate chests.
They show up just fine under My Scans, though the files themselves are found in a different location than that specified in the wiki link above.
They're showing up in .minecraft\structurize\scans\new instead of .minecraft\minecolonies\scans\new

Now making them into actual Huts is where I'm running into problems.
I've tried moving Builder1.nbt and Citizen1.nbt into:
None of those locations seems to work though.

When I use the building tool in game while I have a Builder's Hut chest and a Citizen's hut chest in my inventory I can only select from the built-in styles for Builder and Citizen. My newly created Minimal style just doesn't show up at all.

What am I doing wrong?

Edit: I figured it out. I had to enable Player-made Schematics in the mod's config by changing allowPlayerSchematics=false to allowPlayerSchematics=true
And .minecraft\structurize\schematics\ is the correct path to store them in. The wiki needs updating to reflect that.

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  Pirate armor
Posted by: Morbrakai - 11.01.2019, 02:19 - Forum: General Discussion - No Replies

Does anyone know if the pirate armor that drops can be repaired and if so, how?

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  Miner Shaft/Nodes Issue
Posted by: Proderf - 07.01.2019, 06:33 - Forum: Bugs & Compatibility Issues - Replies (1)

Don't necessarily know if this is an issue, but my Miner refuses (or maybe its me who knows) to create shafts/nodes or whatever, and just digs straight down creating the hole. Am I missing something?

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Sad BiblioCraft Compatibility Issues?
Posted by: AkGamer_Ro - 27.12.2018, 21:05 - Forum: Bugs & Compatibility Issues - No Replies

I have minecolonies-1.12.2-0.10.68-RELEASE-universal and bibliocraft for 1.12.2 and the game crashes if i use lanterns added by bibliocraft in scanned builds.
Other features of Bibliocraft, like tables and bookshelfs keep their initial orientation when placed and lead to interesting results when builds are rotated.

Show ContentCrash Report:

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  Request System
Posted by: Rjerks - 26.12.2018, 17:14 - Forum: Content / Design Suggestions - No Replies

When you start building for an example a citizen's hut your builder's hut shows you the items you need in order to build that hut. It would be nice to have a little icon next to the items you have in your warehouse. That way we would know if the deliveryman is going to deliver those items to the builder or if we need to craft the required items ourselves.

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  need help setting up server
Posted by: tato - 22.12.2018, 14:30 - Forum: General Discussion - Replies (1)

hello guys. can anyone explain how to set up a server with minecolonies?

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