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Placement Box not clear
Forum: Bugs & Compatibility Issues
Last Post: Arf_The_Craft
Yesterday, 14:48
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Builder's hut
Forum: General Discussion
Last Post: PoroUsedSnax
15.01.2019, 07:46
» Replies: 3
» Views: 280
Desert Library
Forum: Player Made Buildings
Last Post: ganthor
15.01.2019, 00:55
» Replies: 2
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"evil" towns
Forum: Content / Design Suggestions
Last Post: shartoga
12.01.2019, 22:38
» Replies: 0
» Views: 69
Conquest Colonies
Forum: Fan Run Servers
Last Post: Dranemra
12.01.2019, 21:07
» Replies: 0
» Views: 40
Having trouble creating s...
Forum: General Discussion
Last Post: spiritofcat
11.01.2019, 13:11
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Pirate armor
Forum: General Discussion
Last Post: Morbrakai
11.01.2019, 02:19
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MineColonies ResourcePack
Forum: Showcase
Last Post: Raycoms
10.01.2019, 19:47
» Replies: 8
» Views: 2.467
Minecolonies Medieval Sty...
Forum: Player Made Buildings
Last Post: Sagey
09.01.2019, 01:21
» Replies: 45
» Views: 16.261
Miner Shaft/Nodes Issue
Forum: Bugs & Compatibility Issues
Last Post: PoroUsedSnax
07.01.2019, 20:00
» Replies: 1
» Views: 111

 
  Marbarian on the tree
Posted by: Le_prisonnier - 29.09.2018, 08:19 - Forum: Content / Design Suggestions - No Replies

Hello,


The barbarians build stone bridges when they are in the trees and that makes bizarre and unsightly structures.
I tried with a mod to avoid having monsters in the trees, but it does not work for barbarians.
Is it possible to avoid having barbarians in the trees?
That the barbarians put wooden bridges (more rélist, they are only barbarians) and in a straight line limited in length for example 10 blocks or no bridge, once crossed the ditch, the barbarians dismantle the bridge.
It's the same for ladders, I find scales everywhere, one end here, another here, that they pose scales only towards a single direction and 2 blocks minimum.

[Image: 180929080621612692.png]


Thank you for this very interesting mod

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  Building blueprint/ghost off
Posted by: DAGGERose - 24.09.2018, 21:00 - Forum: General Discussion - Replies (1)

How do I turn the building bluebrint on so i can see the structure before I place it. I can only see the supply ship, no other buildings. I'm having to guess where things go, and I believe it's supposed to be turned on by default. Please help.

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  Discord Ban
Posted by: DigitalAngel - 22.09.2018, 10:47 - Forum: General Discussion - Replies (1)

A few weeks ago I got banned (automatically I believe) for breaking one of the rules.  This ban was appropriate, however, it was due to a misunderstanding on my part.  I am humbly requesting that the ban be lifted, as I try to be a supportive member of the community, but this really does cut me off.  I can assure you that the incident (pinging admins, in hopes someone could promptly pull data on a bug before it was lost) will not happen again.

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  Main page / Forum mismatch
Posted by: DigitalAngel - 22.09.2018, 10:39 - Forum: Forum/Website Issues - Replies (1)

So the main page and forum use the same top menu, but they're using a different font.

Not... exactly a critical bug, but...

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  Game Crash
Posted by: Nousy - 21.09.2018, 00:28 - Forum: Bugs & Compatibility Issues - No Replies

i have an issue with my game crashing when opening a specific map
I built a colony and when i placed the guardtower it crashed and it now happens whenever i try opening that file

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  Shepherd killing sheep
Posted by: MikaelDrake - 17.09.2018, 23:56 - Forum: General Discussion - Replies (1)

Is there anyway to not have the shepherd kill the sheep, just harvest the wool. I get enough meat from the cowboy and swineherder, but need different colors of wool

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  Ads
Posted by: Nousy - 13.09.2018, 16:23 - Forum: General Discussion - Replies (2)

What's up with all these ad posts?

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  Happiness on citizen death
Posted by: Rosomah - 11.09.2018, 12:03 - Forum: Bugs & Compatibility Issues - No Replies

It says on the wiki page that if a citizen dies of natural causes, the happiness drops by 1, but if a player kills a citizen it drops by 9.
Is it not considered natural death if I drop sand on his head so he suffocates?
I also tried killing him by burning him with lava, but the happiness still drops by 9. Is this intended or is it a bug?

How can I kill him so it counts as natural cause?

It's annoying having these level 1 noobs and the library isn't doing anything...

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  1.10.2 support
Posted by: Kasanth - 07.09.2018, 23:39 - Forum: General Discussion - No Replies

I have noticed that there has not been a version release for 1.10.2 for awhile even though new versions have come out for 1.12. Is the 1.10.2 version just lagging behind or has support for 1.10.2 officially ended?

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  how do I remove my minecolonies in single player world
Posted by: aurimilky - 03.09.2018, 14:20 - Forum: Bugs & Compatibility Issues - Replies (2)

I been use the minecolonies mod in my single player world. I am having a problem make a new town, I have try to remove the old town by removing the minecolonies town hall block but it wont let place the new minecolonies  town hall.

Is there a command use by minecolonies  that can remove minecolonie town hall ?

Also is there a command to show a list of commands used by minecolonies in game ?

Many thanks
aurimilky

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