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Game crashes When I place Supply camp
#1
Bug 
So I started using this mod recently and I went through the basic tutorial ,and when I was placing my supply camp my game just crashes. I even opened a new world too see if that it was my world and it even crashed there. I have no idea whats going on.  Any help would be appreciated. Here is the crash log Description: mouseClicked event handler

java.lang.NoSuchMethodError: com.ldtteam.structures.lib.BlueprintUtils.getPrimaryBlockOffset(Lcom/ldtteam/structures/blueprints/v1/BlueprintWinkLnet/minecraft/util/Tuple;
at com.minecolonies.coremod.client.gui.WindowMinecoloniesBuildTool.paste(WindowMinecoloniesBuildTool.java:86) ~[?:0.10.771-RELEASE] {re:classloading}
at com.ldtteam.structurize.client.gui.WindowBuildTool.paste(WindowBuildTool.java:306) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.structurize.client.gui.WindowBuildTool.pasteNice(WindowBuildTool.java:271) ~[?:0.10.313-RELEASE] {re:classloading}
at com.minecolonies.coremod.client.gui.WindowMinecoloniesBuildTool.checkAndPlace(WindowMinecoloniesBuildTool.java:127) ~[?:0.10.771-RELEASE] {re:classloading}
at com.ldtteam.structurize.client.gui.WindowBuildTool.confirmClicked(WindowBuildTool.java:1074) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.structurize.client.gui.WindowBuildTool$$Lambda$9204/147707347.run(Unknown Source) ~[?:?] {}
at com.ldtteam.structurize.client.gui.AbstractWindowSkeleton.lambda$registerButton$0(AbstractWindowSkeleton.java:40) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.structurize.client.gui.AbstractWindowSkeleton$$Lambda$9195/427664645.accept(Unknown Source) ~[?:?] {}
at com.ldtteam.structurize.client.gui.AbstractWindowSkeleton.onButtonClicked(AbstractWindowSkeleton.java:67) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.controls.Button.handleClick(Button.java:95) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.Pane.click(Pane.java:480) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.views.View$$Lambda$9263/1674592726.accept(Unknown Source) ~[?:?] {}
at com.ldtteam.blockout.views.View.mouseEventProcessor(View.java:307) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.views.View.mouseClickableEventHandler(View.java:271) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.views.View.click(View.java:141) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.views.View$$Lambda$9263/1674592726.accept(Unknown Source) ~[?:?] {}
at com.ldtteam.blockout.views.View.mouseEventProcessor(View.java:307) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.views.View.mouseClickableEventHandler(View.java:271) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.views.View.click(View.java:141) ~[?:0.10.313-RELEASE] {re:classloading}
at com.ldtteam.blockout.BOScreen.mouseClicked(BOScreen.java:170) ~[?:0.10.313-RELEASE] {re:classloading}
at net.minecraft.client.MouseHelper.lambda$mouseButtonCallback$0(MouseHelper.java:82) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.MouseHelper$$Lambda$6898/2001543032.run(Unknown Source) ~[?:?] {}
at net.minecraft.client.gui.screen.Screen.wrapScreenError(Screen.java:446) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.MouseHelper.func_198023_a(MouseHelper.java:80) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.MouseHelper.lambda$null$4(MouseHelper.java:163) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.MouseHelper$$Lambda$6897/1733770677.run(Unknown Source) ~[?:?] {}
at net.minecraft.util.concurrent.ThreadTaskExecutor.execute(ThreadTaskExecutor.java:104) ~[?:?] {re:classloading,pl:accesstransformer:B,xf:OptiFine:default}
at net.minecraft.client.MouseHelper.lambda$registerCallbacks$5(MouseHelper.java:162) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.MouseHelper$$Lambda$5493/1551822514.invoke(Unknown Source) ~[?:?] {}
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36) ~[lwjgl-glfw-3.2.2.jar:build 10] {}
at org.lwjgl.system.JNI.invokeV(Native Method) ~[lwjgl-3.2.2.jar:build 10] {}
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101) ~[lwjgl-glfw-3.2.2.jar:build 10] {}
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:98) ~[?:?] {re:classloading}
at net.minecraft.client.MainWindow.func_227802_e_(MainWindow.java:375) ~[?:?] {re:classloading,xf:OptiFine:default}
at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:946) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:553) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A,re:mixin,pl:accesstransformer:B,pl:runtimedistcleaner:A}
at net.minecraft.client.main.Main.main(SourceFile:204) [?:?] {re:classloading}
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {}
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {}
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {}
at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56) [forge-1.15.2-31.1.74.jar:31.1] {}
at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$476/316746441.call(Unknown Source) [forge-1.15.2-31.1.74.jar:31.1] {}
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-5.1.0.jar:?] {}
at cpw.mods.modlauncher.Launcher.run(Launcher.java:81) [modlauncher-5.1.0.jar:?] {re:classloading}
at cpw.mods.modlauncher.Launcher.main(Launcher.java:65) [modlauncher-5.1.0.jar:?] {re:classloading}


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Render thread
Stacktrace:
at com.minecolonies.coremod.client.gui.WindowMinecoloniesBuildTool.paste(WindowMinecoloniesBuildTool.java:86)
at com.ldtteam.structurize.client.gui.WindowBuildTool.paste(WindowBuildTool.java:306)
at com.ldtteam.structurize.client.gui.WindowBuildTool.pasteNice(WindowBuildTool.java:271)
at com.minecolonies.coremod.client.gui.WindowMinecoloniesBuildTool.checkAndPlace(WindowMinecoloniesBuildTool.java:127)
at com.ldtteam.structurize.client.gui.WindowBuildTool.confirmClicked(WindowBuildTool.java:1074)
at com.ldtteam.structurize.client.gui.WindowBuildTool$$Lambda$9204/147707347.run(Unknown Source)
at com.ldtteam.structurize.client.gui.AbstractWindowSkeleton.lambda$registerButton$0(AbstractWindowSkeleton.java:40)
at com.ldtteam.structurize.client.gui.AbstractWindowSkeleton$$Lambda$9195/427664645.accept(Unknown Source)
at com.ldtteam.structurize.client.gui.AbstractWindowSkeleton.onButtonClicked(AbstractWindowSkeleton.java:67)
at com.ldtteam.blockout.controls.Button.handleClick(Button.java:95)
at com.ldtteam.blockout.Pane.click(Pane.java:480)
at com.ldtteam.blockout.views.View$$Lambda$9263/1674592726.accept(Unknown Source)
at com.ldtteam.blockout.views.View.mouseEventProcessor(View.java:307)
at com.ldtteam.blockout.views.View.mouseClickableEventHandler(View.java:271)
at com.ldtteam.blockout.views.View.click(View.java:141)
at com.ldtteam.blockout.views.View$$Lambda$9263/1674592726.accept(Unknown Source)
at com.ldtteam.blockout.views.View.mouseEventProcessor(View.java:307)
at com.ldtteam.blockout.views.View.mouseClickableEventHandler(View.java:271)
at com.ldtteam.blockout.views.View.click(View.java:141)
at com.ldtteam.blockout.BOScreen.mouseClicked(BOScreen.java:170)
at net.minecraft.client.MouseHelper.lambda$mouseButtonCallback$0(MouseHelper.java:82)
at net.minecraft.client.MouseHelper$$Lambda$6898/2001543032.run(Unknown Source)

-- Affected screen --
Details:
Screen name: com.ldtteam.blockout.BOScreen
Stacktrace:
at net.minecraft.client.gui.screen.Screen.wrapScreenError(Screen.java:446)
at net.minecraft.client.MouseHelper.func_198023_a(MouseHelper.java:80)
at net.minecraft.client.MouseHelper.lambda$null$4(MouseHelper.java:163)
at net.minecraft.client.MouseHelper$$Lambda$6897/1733770677.run(Unknown Source)
at net.minecraft.util.concurrent.ThreadTaskExecutor.execute(ThreadTaskExecutor.java:104)
at net.minecraft.client.MouseHelper.lambda$registerCallbacks$5(MouseHelper.java:162)
at net.minecraft.client.MouseHelper$$Lambda$5493/1551822514.invoke(Unknown Source)
at org.lwjgl.glfw.GLFWMouseButtonCallbackI.callback(GLFWMouseButtonCallbackI.java:36)
at org.lwjgl.system.JNI.invokeV(Native Method)
at org.lwjgl.glfw.GLFW.glfwPollEvents(GLFW.java:3101)
at com.mojang.blaze3d.systems.RenderSystem.flipFrame(SourceFile:98)

-- Affected level --
Details:
All players: 1 total; [ClientPlayerEntity['FLUFFYDOGNEPTUNE'/87, l='MpServer', x=-421.59, y=63.00, z=2615.53]]
Chunk stats: Client Chunk Cache: 841, 552
Level dimension: DimensionType{minecraft:overworld}
Level name: MpServer
Level seed: -2521337147725363173
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (-192,66,80), Chunk: (at 0,4,0 in -12,5; contains blocks -192,0,80 to -177,255,95), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 281406 game time, 301749 day time
Known server brands: 
Level was modded: false
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Server brand: forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:611)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:1763)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:567)
at net.minecraft.client.main.Main.main(SourceFile:204)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:497)
at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:56)
at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$476/316746441.call(Unknown Source)
at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37)
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54)
at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72)
at cpw.mods.modlauncher.Launcher.run(Launcher.java:81)
at cpw.mods.modlauncher.Launcher.main(Launcher.java:65)

-- System Details --
Details:
Minecraft Version: 1.15.2
Minecraft Version ID: 1.15.2
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 3634368576 bytes (3466 MB) / 6442450944 bytes (6144 MB) up to 6442450944 bytes (6144 MB)
CPUs: 12
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx6G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
ModLauncher: 5.1.0+69+master.79f13f7
ModLauncher launch target: fmlclient
ModLauncher naming: srg
ModLauncher services: 
/eventbus-2.1.0-service.jar eventbus PLUGINSERVICE 
/forge-1.15.2-31.1.74.jar object_holder_definalize PLUGINSERVICE 
/forge-1.15.2-31.1.74.jar runtime_enum_extender PLUGINSERVICE 
/accesstransformers-2.1.1-shadowed.jar accesstransformer PLUGINSERVICE 
/forge-1.15.2-31.1.74.jar capability_inject_definalize PLUGINSERVICE 
/forge-1.15.2-31.1.74.jar runtimedistcleaner PLUGINSERVICE 
/preview_OptiFine_1.15.2_HD_U_G1_pre15.jar OptiFine TRANSFORMATIONSERVICE 
/forge-1.15.2-31.1.74.jar fml TRANSFORMATIONSERVICE 
/MixinBootstrap-1.0.3.jar mixinbootstrap TRANSFORMATIONSERVICE 
/OptiForge-MC1.15.2-0.1.17.jar optiforge TRANSFORMATIONSERVICE 
/MixinBootstrap-1.0.3.jar mixin PLUGINSERVICE 
/MixinBootstrap-1.0.3.jar mixinbootstrap PLUGINSERVICE 
FML: 31.1
Forge: net.minecraftforge:31.1.74
FML Language Providers: 
javafml@31.1
minecraft@1
kotlinfml@1.5.0
Mod List: 
glasscutter-1.0.1-mc1.15.2.jar Glasscutter {glasscutter@1.0.1 DONE}
Cucumber-1.15.2-3.0.3 (1).jar Cucumber Library {cucumber@3.0.3 DONE}
torchslabmod-1.15.1_v1.5.jar Torch Slab Mod {torchslabmod@1.5.0 DONE}
NetherPortalFix_1.15.2-6.0.0.jar NetherPortalFix {netherportalfix@6.0.0 DONE}
EquipmentTooltips-1.15.2-1.4.0+11.jar Equipment Tooltips {equipmenttooltips@1.4.0+11 DONE}
mining-helmet-1.15.2-1.0.6.jar Mining Helmet {mining_helmet@1.0.6 DONE}
jei-1.15.2-6.0.0.2.jar Just Enough Items {jei@6.0.0.2 DONE}
OptiForge-MC1.15.2-0.1.17.jar OptiForge {optiforge@0.1.17 DONE}
goblintraders-1.2.0-mc1.15.2.jar Goblin Traders {goblintraders@1.2.0 DONE}
KleeSlabs_1.15.2-8.0.0.jar KleeSlabs {kleeslabs@8.0.0 DONE}
IronJetpacks-1.15.2-3.0.1.jar Iron Jetpacks {ironjetpacks@3.0.1 DONE}
ForgeEndertech-1.15.2-6.0.2.2-build.0030.jar Forge Endertech {forgeendertech@6.0.2.2 DONE}
journeymap-1.15.2-5.7.0beta1.jar Journeymap {journeymap@1.15.2-5.7.0beta1 DONE}
comforts-FORGE-1.15.2-2.0.jar Comforts {comforts@FORGE-1.15.2-2.0 DONE}
NaturesCompass-1.15.2-1.8.4.jar Nature's Compass {naturescompass@1.15.2-1.8.4 DONE}
good-nights-sleep-1.15.2-1.0.3.jar Good Night's Sleep {goodnightsleep@1.0.3 DONE}
improvedwolves-1.1.1-mc1.15.2.jar Improved Wolves {improvedwolves@1.1.1 DONE}
ChanceCubes-1.15.2-5.0.2.360.jar Chance Cubes {chancecubes@1.15.2-5.0.2.360 DONE}
alib-1.15.2-1.jar A Lib {alib@1.15.2-1 DONE}
bedspreads-FORGE-1.15.2-3.0.jar Bedspreads {bedspreads@FORGE-1.15.2-3.0 DONE}
venture-1.0.0-mc1.15.2.jar Venture {venture@1.0.0 DONE}
Hwyla-forge-1.10.8-B72_1.15.2 (1).jar Waila {waila@version DONE}
WaterStrainer-1.15.1-8.0.0.jar Water Strainer {waterstrainer@1.15.1-8.0.0 DONE}
PackingTape-1.15.2-0.9.5.jar Packing Tape {packingtape@0.9.5 DONE}
forge-1.15.2-31.1.74-universal.jar Forge {forge@31.1.74 DONE}
MysticalAgriculture-1.15.2-3.0.3.jar Mystical Agriculture {mysticalagriculture@3.0.3 DONE}
forge-1.15.2-31.1.74-client.jar Minecraft {minecraft@1.15.2 DONE}
mcw-bridges-1.0.3-mc1.15.2.jar Macaw's Bridges {mcwbridges@1.0.3 DONE}
swingthroughgrass-1.15.2-1.4.0 (1).jar SwingThroughGrass {swingthroughgrass@1.15.2-1.4.0 DONE}
AdPoles-1.15.2-4.0.1.0-build.0009.jar To the Bat Poles! {adpoles@4.0.1.0 DONE}
Bountiful-1.15.2-3.1.0.jar Bountiful {bountiful@1.15.2-3.1.0 DONE}
corail_woodcutter-1.1.1-1.15.2.jar Corail Woodcutter {corail_woodcutter@1.1.1 DONE}
chemlib-1.15.2-2.jar Chem Lib {chemlib@1.15.2-2 DONE}
camera-1.6.4.jar Camera Mod {camera@1.6.4 DONE}
AutoRegLib-1.5-40 (1).jar AutoRegLib {autoreglib@1.5-40 DONE}
[1.15.2]+SecurityCraft+v1.8.17.jar SecurityCraft {securitycraft@v1.8.17 DONE}
StorageDrawers-1.15.2-7.0.2 (1).jar Storage Drawers {storagedrawers@1.15.2-7.0.1 DONE}
EndReborn+[0.5.1].jar End: Reborn {endreborn@0.5.1 DONE}
backpacked-1.4.1-1.15.2.jar Backpacked {backpacked@1.4.1 DONE}
themidnight-0.5.3.jar The Midnight {midnight@0.5.3 DONE}
tombstone-4.2.4-1.15.2.jar Corail Tombstone {tombstone@4.2.4 DONE}
Quark-r2.1-229.jar Quark {quark@r2.1-229 DONE}
obfuscate-0.3.4-1.15.2.jar Obfuscate {obfuscate@0.3.4 DONE}
vehicle-0.43.5-mc1.15.2.jar MrCrayfish's Vehicle Mod {vehicle@0.43.5 DONE}
structurize-0.10.313-RELEASE.jar Structurize {structurize@0.10.313-RELEASE DONE}
minecolonies-0.10.771-RELEASE-universal.jar Minecolonies {minecolonies@0.10.771-RELEASE DONE}
cfm-7.0.0-pre16-mc1.15.1 (1).jar MrCrayfish's Furniture Mod {cfm@7.0.0-pre16 DONE}
AppleSkin-mc1.15.2-forge-1.0.13.jar AppleSkin {appleskin@1.0.13 DONE}
engineersdecor-1.15.2-1.0.19-b4.jar Engineer's Decor {engineersdecor@1.0.19-b4 DONE}
solcarrot-1.15.2-1.9.4.jar Spice of Life: Carrot Edition {solcarrot@1.15.2-1.9.4 DONE}
Aquaculture-1.15.2-2.0.9.jar Aquaculture 2 {aquaculture@1.15.2-2.0.9 DONE}
FastLeafDecay-v20.jar FastLeafDecay {fastleafdecay@v20 DONE}
Cyclic-1.15.2-0.1.10.jar Cyclic {cyclic@1.15.2-0.1.10 DONE}
BetterAdvancements-1.15.2-0.1.0.96.jar Better Advancements {betteradvancements@0.1.0.96 DONE}
Launched Version: 1.15.2-forge-31.1.74
Backend library: LWJGL version 3.2.2 build 10
Backend API: Intel® UHD Graphics 630 GL version 4.6.0 - Build 26.20.100.7262, Intel
GL Caps: Using framebuffer using OpenGL 3.0
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'forge'
Type: Client (map_client.txt)
Resource Packs: vanilla, file/§5§lJAPPA+CONNECTED+TEXTURES+v1.2 (1) (incompatible)
Current Language: English (US)
CPU: 12x Intel® Core™ i7-8750H CPU @ 2.20GHz
OptiFine Version: OptiFine_1.15.2_HD_U_G1_pre15
OptiFine Build: 20200503-125846
Render Distance Chunks: 12
Mipmaps: 4
Anisotropic Filtering: 1
Antialiasing: 0
Multitexture: false
Shaders: null
OpenGlVersion: 4.6.0 - Build 26.20.100.7262
OpenGlRenderer: Intel® UHD Graphics 630
OpenGlVendor: Intel
CpuCount: 12
Reply
#2
You're on a bit of an older version. 0.10.771. I realize that this was the last RELEASE version, but the alpha and beta builds usually run quite well.
There was a fix in there somewhere recently that I believe adressed this bug for the supply ship, not sure if for the supply camp as well, but you can try. Just download the latest alpha build.

If that doesn't solve it, here is a work around that has worked for me: Since the crash is caused by the blocks of the supply camp colliding with existing blocks, you just need to make sure that NOTHING is in the way of the camp. When you place the camp, you see these white lines that form a block around it. Make sure that the camp is standing on solid ground, that is flat and completely remove EVERYTHING on the ground within those confines, even grass and flowers. Grassblocks as the ground are okay, I mean the 2D grass on top of many grass blocks. When you got the area completely cleared and flattened you should be able to place the supply camp without a crash.
On later buildings you usually don't have to worry so much about that as the workers remove everything that is in the way, but since the supply camps are instantly placed, there are no workers to do that. I hope that helps.
Reply
#3
(06.05.2020, 20:03)The_Merced Wrote: You're on a bit of an older version. 0.10.771. I realize that this was the last RELEASE version, but the alpha and beta builds usually run quite well.
There was a fix in there somewhere recently that I believe adressed this bug for the supply ship, not sure if for the supply camp as well, but you can try. Just download the latest alpha build.

If that doesn't solve it, here is a work around that has worked for me: Since the crash is caused by the blocks of the supply camp colliding with existing blocks, you just need to make sure that NOTHING is in the way of the camp. When you place the camp, you see these white lines that form a block around it. Make sure that the camp is standing on solid ground, that is flat and completely remove EVERYTHING on the ground within those confines, even grass and flowers. Grassblocks as the ground are okay, I mean the 2D grass on top of many grass blocks. When you got the area completely cleared and flattened you should be able to place the supply camp without a crash.
On later buildings you usually don't have to worry so much about that as the workers remove everything that is in the way, but since the supply camps are instantly placed, there are no workers to do that. I hope that helps.

Thanks, I'll try that!

(06.05.2020, 20:22)FLUFFYDOGNEPTUNE Wrote:
(06.05.2020, 20:03)The_Merced Wrote: You're on a bit of an older version. 0.10.771. I realize that this was the last RELEASE version, but the alpha and beta builds usually run quite well.
There was a fix in there somewhere recently that I believe adressed this bug for the supply ship, not sure if for the supply camp as well, but you can try. Just download the latest alpha build.

If that doesn't solve it, here is a work around that has worked for me: Since the crash is caused by the blocks of the supply camp colliding with existing blocks, you just need to make sure that NOTHING is in the way of the camp. When you place the camp, you see these white lines that form a block around it. Make sure that the camp is standing on solid ground, that is flat and completely remove EVERYTHING on the ground within those confines, even grass and flowers. Grassblocks as the ground are okay, I mean the 2D grass on top of many grass blocks. When you got the area completely cleared and flattened you should be able to place the supply camp without a crash.
On later buildings you usually don't have to worry so much about that as the workers remove everything that is in the way, but since the supply camps are instantly placed, there are no workers to do that. I hope that helps.

Thanks, I'll try that!

Turns out it worked! Thanks.
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Glad I could help you. Have fun :-)
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